A downloadable tool

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Tired of wondering if your mobile game is even registering input?

This drop-in input debugger helps you instantly see what’s happening with touch and keyboard events—no extra setup, no bloated frameworks, just clean and clear feedback.

What it does:

  • ✅ Displays all active touches (position, phase, delta)

  • ✅ Logs key presses for any keys you want (WASD, space, whatever)

  • ✅ Mobile-friendly UI

  • ✅ Works out of the box in Unity URP

  • ✅ Easy to toggle console logging

  • ✅ Fully documented, clean code

  • ✅ No fluff, no bloated input libraries—just what you need

Why use it:
When you're building for mobile, debugging input sucks. This tool shows you exactly what the player is doing in real-time so you’re not stuck guessing. Great for mobile devs, prototyping, and QA builds.

Installation:

  1. Import the .unitypackage into your Unity project (URP, 2022.3.6f1 or higher).

  2. Drag the InputDebuggerCanvas prefab into your scene.

  3. Press play. That’s it.

What's Included:

  • 📦 InputDebuggerCanvas.prefab (ready to drag into any scene)

  • 🧠 InputDebugger.cs script (clean, commented)

  • 📃 ReadMe file with usage instructions

Compatibility:

  • Unity 2022.3.6f1 LTS or newer

  • URP (Universal Render Pipeline)

  • Android (tested on Galaxy S23 FE)

  • Supports both keyboard and touch input

Price:

Free. Use it, break it, modify it, ship it.

Download

Download NowName your own price

Click download now to get access to the following files:

InputDebugger_TouchKeyboardVisualizer.zip 3.7 kB

Development log

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