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Unity Mobile Input Debugger

Instantly visualize touch and keyboard input—no setup, no clutter, just clear feedback.

Tired of wondering if your mobile game is even registering input? This drop-in debugger helps you see exactly what’s happening with touch and keyboard events in real time. It’s lightweight, fast, and requires no additional frameworks or dependencies.

Features

  • Displays all active touches, including position, phase, and delta

  • Logs key presses for any keys you specify (WASD, Space, etc.)

  • Mobile-friendly on-screen UI

  • Works out of the box with Unity URP

  • Toggle console logging on or off as needed

  • Clean, fully documented code

  • Zero unnecessary libraries or dependencies

Why Use It
Debugging mobile input in Unity is often frustrating and time-consuming. This tool provides instant visibility into what the player is doing, making it ideal for mobile developers, prototyping, and QA testing.

Installation

  1. Import the .unitypackage into your Unity project (URP, version 2022.3.6f1 or newer).

  2. Drag the InputDebuggerCanvas.prefab into your scene.

  3. Press Play to begin debugging.

Included Files

  • InputDebuggerCanvas.prefab – Ready-to-use scene component

  • InputDebugger.cs – Clean, commented script

  • ReadMe.txt – Instructions and usage details

Compatibility

  • Unity 2022.3.6f1 LTS or newer

  • Universal Render Pipeline (URP)

  • Android (tested on Samsung Galaxy S23 FE)

  • Supports both keyboard and touch input

Price
Free to download and use. Modify it, break it, improve it, or ship it in your projects.

Download

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Click download now to get access to the following files:

InputDebugger_TouchKeyboardVisualizer.zip 3.7 kB

Development log

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