A downloadable Narrative Toolkit

Buy Now$10.00 USD or more

Build smarter story-driven games — without bloated frameworks.
This modular Unity toolkit helps you implement branching quests, trust-based NPC logic, and pooled UI panels with clean C# and no unnecessary junk.

✅ What’s Included

  • 13 modular C# scripts (fully commented, Unity 2022.3+ compatible)

    • QuestManager.cs, QuestData.cs, QuestObjective.cs

    • DynamicMissionGenerator.cs, QuestChain.cs

    • QuestUI.cs, QuestLogUI.cs, QuestGiverNPC.cs

    • NPCDialogue.cs, RelationshipManager.cs

    • InventoryManager.cs, PlayerSaveSystem.cs, EnemyAI.cs

  • .unitypackage export for quick install

  • README.md and prefab setup guide

  • Code-driven, URP-compatible, Android-friendly

💬 Code Snippet (Real Usage)

csharp
CopyEdit
QuestManager qm = FindObjectOfType<QuestManager>(); qm.StartQuest(myQuestData); qm.ReportProgress("Kill 5 Rats");  RelationshipManager rm = FindObjectOfType<RelationshipManager>(); rm.AdjustTrust("npc_blacksmith", +0.15f); 

⚙️ System Requirements

  • Unity 2022.3+ (URP recommended)

  • Requires basic Unity setup (URP project, canvas, etc.)

  • Tested on Android & Windows

⚠️ Terms & No Refunds

This is a digital code-based toolkit intended for developers.
📌 All sales are final — no refunds offered.
Please read the description and test in a new Unity project before integrating into production.

If you need help, or want a custom variant built for your project, contact Rottencone83 via itch.io or Ko-fi.

💡 Affordable by design.
This system is priced at $10 to support indie devs building story-rich games.
No filler. No bloated frameworks. Just real tools.

Purchase

Buy Now$10.00 USD or more

In order to download this Narrative Toolkit you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

NarrativeSystem_UnityToolkit.zip 10 kB

Development log

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