A downloadable Blueprint Pack

Buy Now$5.00 USD or more

Unity Loot & Inventory System Blueprint Pack

Loot smarter. Store cleaner. Build the system players actually use.

Inventory systems are the backbone of player progression—but they’re also one of the most frustrating systems to get right. This blueprint pack gives you a clear, visual breakdown of how to structure loot and inventory logic without getting buried in spaghetti code or poor UX.

What’s Included

  • Inventory System Layout – Covers item filters, sorting, equip logic, and drag-and-drop flow

  • Loot System Breakdown – Includes rarity tiers, crate/pickup logic, and post-mission reward flow

  • Visual Wireframes – Clean layout references for UI and in-game menus

  • Blueprint Document (PDF) – Categorized, dev-focused planning guide

  • Modular Design – Plug into existing Unity systems or use as a starting point for custom builds

Best For

  • Developers building loot shooters, RPGs, roguelikes, or survival games

  • Teams needing structured inventory logic for collaborative builds

  • Solo devs tired of rebuilding inventory systems from scratch every project

Format

ZIP archive includes:

  • PDF blueprint (loot + inventory logic)

  • UI layout visual references (PNG)

  • Organized directory for quick reference and integration

Refund Policy

All sales are final. No refunds are issued for digital downloads. This pack provides system logic and reference material—not prefabs or plug-and-play components.

Purchase

Buy Now$5.00 USD or more

In order to download this Blueprint Pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Unity_Loot_Inventory_Blueprint_Pack_Clean.zip 30 kB

Development log

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